Valheim stores world modifiers in a small metadata file,
separate from the world itself. On Valheim 1.0 that file
is _main.<N>.fwl2 inside the world
folder. Older worlds still use a .fwl next
to the .db. If you picked the wrong difficulty
when creating a world, or want to dial raids up or down
later, edit that file instead of starting over.
This tool reads your file locally, lets you apply a preset
or change individual settings, and gives you a modified
file to put back in the same place. Joined players stored
in a .fwl2 are left as they were. No account
needed. See also our
other Valheim tools.