Fix Palworld Lag, Rubber-Banding, and High CPU
Palworld dedicated servers are heavy, and current builds behave largely like a single-threaded workload. Buying more cores (including Premium) often does not fix lag by itself.
Try these first
Section titled “Try these first”- Apply the Startup tweaks in How Can I Optimize My Palworld Server?
- Lower player count, base size, and wild Pal density if the world is huge
- Remove UE4SS / fragile mods and test on Vanilla (see installing mods)
- Confirm players are direct-connecting (
play.aleforge.net:PORT), not relying on the in-game browser
Edit rates and options on Startup with decimals (for example 1.0), then restart.
Multithreading and CPU spikes
Section titled “Multithreading and CPU spikes”If the panel shows hard CPU spikes and the server rubber-bands with few players, multithreading on the host can make things worse for Palworld. That switch is not a customer Startup option. Open a ticket with your server ID and ask staff to review multithreading for your node.
RAM graph over the plan limit
Section titled “RAM graph over the plan limit”The panel memory graph can include page file / swap, so usage may briefly show over your plan RAM (for example 6.25 / 6). That alone is not always a bug. Upgrade RAM if the server OOMs, crashes, or rolls back: Upgrading Your Service.