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How to Change Windrose Dedicated Server Settings

Looking to customize your server a bit more? Change the server name, invite code, password, player cap, and connection options on Startup in the AleForge Panel.

World difficulty (easy / medium / hard, mob health, and similar) is not on Startup. That lives in WorldDescription.json inside the world folder.

  1. Open the AleForge Panel
  2. Select your Windrose server and stop it
  3. Open Startup
  4. Edit the field you need
  5. Start the server from Console

AleForge Panel Startup page with Windrose server settings

Startup field What it does
Server Name Label so groups can tell similar codes apart
Server Password Extra join password on top of the invite code
Max Players Simultaneous players. Early Access plays best around four
Auto Update Pull the latest dedicated server files on boot
Invite Code Code players type to join. Min 6 characters, 0-9 a-z A-Z, case-sensitive
Password Protected Turn on when you set a server password
WorldIslandId Hex folder name of the world to load. Must match the folder under Worlds
User Selected Region Connection-service region: EU (EU and NA), SEA, or CIS. Empty = automatic
Use Direct Connection True = join by IP and port. False = invite code (default)
Direct Connection Server Address Address used when direct connection is on
Direct Connection Server Port Game port when direct connection is on (default 7777, TCP and UDP)
Direct Connection Proxy Address Proxy address for direct connection, if you use one
Auto Load Latest Backup Restore a broken save from Windrose’s own backups on boot
Can Launch Multiple Instances Leave False unless you know you need more than one process

Invite codes and direct IP: How to Connect to Your Windrose Server.

Each world lives under a versioned RocksDB folder, for example:

R5/Saved/SaveProfiles/Default/RocksDB_v2/<game_version>/Worlds/<WorldIslandId>/WorldDescription.json

Older installs may use RocksDB instead of RocksDB_v2. Open the folder that actually contains your world.

WorldPresetType is Easy, Medium, or Hard. Values outside those presets become Custom on the next launch.

Useful WorldSettings tags (official dedicated server guide):

Setting Role
Coop.SharedQuests Completing a co-op quest completes it for everyone who has it active
EasyExplore In-game this is immersive exploration (harder POI finding)
MobHealthMultiplier / MobDamageMultiplier Enemy health and damage
ShipsHealthMultiplier / ShipsDamageMultiplier Enemy ship health and damage
BoardingDifficultyMultiplier Sailors to defeat in boarding
Coop.StatsCorrectionModifier Scales enemy stats with player count
CombatDifficulty Boss and general aggression: Easy / Normal / Hard

Stop the server, edit the file, save, then start. Official Windows self-host also documents R5WorldDescriptionUpdater.exe after world-file edits. On AleForge, saving the JSON while the server is stopped is the usual path. If a preset change does not stick, contact support with the world folder name.

Gameplay rate mods (XP, loot, crafting) are not in these files. They come from Windrose+ multipliers when that framework is installed.

  1. Wait until Console shows the server online
  2. Rejoin with the invite code
  3. Check name, password, player cap, or world difficulty in-game
  • No change: The server was probably still running, or you skipped a restart
  • Wrong world: WorldIslandId on Startup must match the world folder name exactly. Do not rename world folders

Stop the server, change the field on Startup, then start again. Settings load when the process starts.

Where is the full list of Windrose dedicated server settings?

Section titled “Where is the full list of Windrose dedicated server settings?”

Name, invite code, password, player cap, and connection options: Startup. Per-world difficulty: WorldDescription.json in the world folder.