How to Choose a Map for Your 7 Days to Die Server
Your “map” in 7 Days to Die is really two things: which world generates or loads (Navezgane, RWG, or custom), and which save (World Name) stores player progress.
Navezgane (fixed map)
Section titled “Navezgane (fixed map)”The hand-crafted default map. Good for learning the game or running a vanilla server without surprise terrain.
Startup→ setWorld MaptoNavezgane- Set
World Nameto a new name for a fresh save, or an existing name to continue - Restart
Random world generation (RWG)
Section titled “Random world generation (RWG)”A new procedural map every time you use a new world name. See the full walkthrough: Randomly generated world.
World Map→RWGWorld Gen Seed— optional; same seed = same terrainWorld Map Size— multiples of 2048 up to 16384World Name— must change to generate a new map
Changing world size only applies to new RWG worlds. It will break an existing save.
Uploaded or single-player save
Section titled “Uploaded or single-player save”Moving a save from your PC or another host:
- Upload a map or world
- Upload a generated world — when you built the terrain locally first
After upload, match GameWorld, seed, size, and World Name on Startup to the save you copied.
Switching maps without wiping
Section titled “Switching maps without wiping”To hop between two saves you already have:
- Stop the server
- Change
World MapandWorld NameonStartupto the other world’s values - Start the server
Each World Name is its own folder under .local/share/7DaysToDie/Saves/.
When you need a new world instead
Section titled “When you need a new world instead”- Removed mods that touched world generation
- Save corrupt or will not load — reset guide
- Changed sandbox or world size mid-campaign