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Why Vintage Story hitches on save

When Vintage Story saves the world, it briefly pauses server ticks while it writes modified chunks to disk. In the console, you’ll see World saved followed by a warning that a tick took too long. On an active world, this usually happens about every five minutes, and everyone online will feel a short freeze at the same time.

This hitch comes from the save process itself. Upgrading your RAM won’t make world saves faster, and all AleForge servers already run on fast NVMe storage.

You may also notice some hitching for the first few minutes after a server restart while the world finishes loading. Once the server has been up for a bit, a pause that repeats on a steady five-minute cycle is just the autosave running.